Poser 7 Release Date & Preview Party
Over the past few months e-frontier has been teasing the 3D artist community about the upcoming release of Poser 7 by releasing one reason for upgrading or purching Poser 7 each week. They began accepting pre-orders and offering bonuses for those who pre-ordered, one that is still available is a 6-month long Passport Membership at Content Paradise. A Passport Membership entitles you to weekly freebies, special pricing, and a 20% diiscount on purchases
Now if you have any interest in creating custom skins for avatars, gestures, poses, animations, or a wealth of 3D content to use in your favorite MMORPG or just to enjoy, then you might want to consider getting Poser 7. The deadline for pre-orders is Tuesday, December 19, 2006. To learn more about the 7 reasons to get Poser 7, simply visit e-frontier.com.
Today e-frontier also announced a preview party in SL on December 14, 2006, 6 PM PST (9 PM EST), to learn more about Poser 7, direct from e frontier! Uli Klumpp, Director of Product Development at e frontier, will talk about Poser 7’s highlights and answer questions from attendees at the party. All attendees will get a free virtual T shirt and free virtual drinks! But please note that space is limited to 270 attendees, so get there early.
For registration details, please visit www.e-frontier.com/go/poserparty.
Now the space limit of 270 for this event leaves me believing that this is due to SL’s inability to scale. Oh wait, Linden Labs says that SL can scale! But if that is truly the case, why does the lag increase and a sim develop some instability when the avatar count increases? It seems to me that scalability is more then adding more servers/sims to the overall simulation. Scalability should include the allocation of additional processors to properly handle any sims load. After all the definition of scalability is:
scalability How well a solution to some problem will work when the size of the problem increases.
For example, a central server of some kind with ten clients may perform adequately but with a thousand clients it might fail to meet response time requirements. In this case, the average response time probably scales linearly with the number of clients, we say it has a complexity of O(N) (”order N”) but there are problems with other complexities. E.g. if we want N nodes in a network to be able to communicate with each other, we could connect each one to a central exchange, requiring O(N) wires or we could provide a direct connection between each pair, requiring O(N^2) wires (the exact number or formula is not usually so important as the highest power of N involved).
(1995-03-29)
What is your opinion?
Bibliography:
- American Psycology Association (APA):
scalability. (n.d.). The Free On-line Dictionary of Computing. Retrieved December 07, 2006, from Dictionary.com website: http://dictionary.reference.com/browse/scalability - Modern Language Association (MLA):
“scalability.” The Free On-line Dictionary of Computing. Denis Howe. 07 Dec. 2006. http://dictionary.reference.com/browse/scalability> - Chicago Manual Style (CMS):
scalability. Dictionary.com. The Free On-line Dictionary of Computing. Denis Howe. http://dictionary.reference.com/browse/scalability (accessed: December 07, 2006).









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