Click to see more posts by TD GoodliffeSL permissions

Here’s a forum thread by Phoenix Linden which explains the Second Life permissions structure:

Example Applications
====================
* You want to sell some clothing that someone can alter, copy into new outfits, but never sell:

YES: next owner modify
YES: next owner copy
NO: next owner transfer

* You want to sell someone a single motorcycle that they can change the shape and color, but cannot examine or modify the script:

bike -
YES: next owner modify
NO: next owner copy
YES: next owner transfer

scripts -
NO: next owner modify
NO: next owner copy
YES: next owner transfer

* You want to sell someone a texture that they can use to wallpaper their entire house, but they can never sell the texture or anything textured with it?

YES: next owner modify
YES: next owner copy
NO: next owner transfer

* You want to give someone a whole bunch of useful stuff with some comments explaining everything. Put it all in a note card!

YES: next owner modify
YES: next owner copy
YES: next owner transfer

* You want to build a fortress for with your group, which will continue to evolve to meet group needs after it has been deeded.

YES: share with group
YES: next owner modify
YES: next owner copy

* You have built a statue that will be deeded to your group, but you do not ever want it to be altered or incorporated into other group projects.

YES: share with group
NO: next owner modify
NO: next owner copy
YES: next owner transfer

Handy reference info.

March 27th, 2006 • TD Goodliffe • Education, Second Life

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