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	<title>Comments on: A Post to Clay Shirky!</title>
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	<link>http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
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		<title>By: Updated list of other &#8216;real life&#8217; MMO mixed with MMORPG &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/comment-page-1/#comment-288</link>
		<dc:creator>Updated list of other &#8216;real life&#8217; MMO mixed with MMORPG &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Thu, 01 Feb 2007 00:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/#comment-288</guid>
		<description>[...] Second Life (7.2) which is #2 out of 5. Possibly Second Life&#8217;s nearest similar competitor (reading Clay Shirky?) on the list is There [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life (7.2) which is #2 out of 5. Possibly Second Life&#8217;s nearest similar competitor (reading Clay Shirky?) on the list is There [...]</p>
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		<title>By: TD Goodliffe</title>
		<link>http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/comment-page-1/#comment-276</link>
		<dc:creator>TD Goodliffe</dc:creator>
		<pubDate>Wed, 31 Jan 2007 01:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/#comment-276</guid>
		<description>Got it, thanks. I like the last sentence from the addendum link: &lt;blockquote&gt;As I wrote last time, &quot;Second Life isn&#039;t interesting to me because of how many people go there; it&#039;s interesting because of what they do when they get there.&quot;&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>Got it, thanks. I like the last sentence from the addendum link:<br />
<blockquote>As I wrote last time, &#8220;Second Life isn&#8217;t interesting to me because of how many people go there; it&#8217;s interesting because of what they do when they get there.&#8221;</p></blockquote>
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		<title>By: Weirdharold</title>
		<link>http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/comment-page-1/#comment-275</link>
		<dc:creator>Weirdharold</dc:creator>
		<pubDate>Wed, 31 Jan 2007 00:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/#comment-275</guid>
		<description>TD, I just had to revise the post a bit as I read another article which was linked on Many2many and had to ad a link to it also.   Wouldn&#039;t want you to miss it, so maybe you could check the bottom of this post again?</description>
		<content:encoded><![CDATA[<p>TD, I just had to revise the post a bit as I read another article which was linked on Many2many and had to ad a link to it also.   Wouldn&#8217;t want you to miss it, so maybe you could check the bottom of this post again?</p>
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		<title>By: TD Goodliffe</title>
		<link>http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/comment-page-1/#comment-274</link>
		<dc:creator>TD Goodliffe</dc:creator>
		<pubDate>Wed, 31 Jan 2007 00:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/a-post-to-clay-shirky/470/#comment-274</guid>
		<description>The one thing I find discouraging about Shirky&#039;s posts is that with all the things he could criticize Second Life for he misses the mark. When he criticized the resident numbers being inflated, he didn&#039;t focus on the more important and real problem of how many people can be in a single sim before things fall apart.

Now he&#039;s lumping SL in with games? Lame.

Having played WoW the last week fairly extensively and been a resident of SL for over a year I find it very difficult for anybody to find enough similarities to compare the two. Maybe that&#039;s not what Shirky is trying to do here because his piece is too long (without reason) and weaves around the point the way too many highly educated writers tend to do. 

Having said this Linden Lab has tried to use WoW as a membership measuring stick for success in the past thus fueling perspectives like Shirky seems to espouse. They also attend various game conferences and help further perpetuate the notion that Second Life is a game. I don&#039;t know if they do this to try and draw over the MMORPG crowd (big mistake if they are and would explain why people expecting SL to be like WoW would go away).

If only SL was compared against other virtual worlds like There.com or Nicktropolis.com vs. SL teen grid which debuted today there would be as you said, Harold, more apples to apples comparisons.</description>
		<content:encoded><![CDATA[<p>The one thing I find discouraging about Shirky&#8217;s posts is that with all the things he could criticize Second Life for he misses the mark. When he criticized the resident numbers being inflated, he didn&#8217;t focus on the more important and real problem of how many people can be in a single sim before things fall apart.</p>
<p>Now he&#8217;s lumping SL in with games? Lame.</p>
<p>Having played WoW the last week fairly extensively and been a resident of SL for over a year I find it very difficult for anybody to find enough similarities to compare the two. Maybe that&#8217;s not what Shirky is trying to do here because his piece is too long (without reason) and weaves around the point the way too many highly educated writers tend to do. </p>
<p>Having said this Linden Lab has tried to use WoW as a membership measuring stick for success in the past thus fueling perspectives like Shirky seems to espouse. They also attend various game conferences and help further perpetuate the notion that Second Life is a game. I don&#8217;t know if they do this to try and draw over the MMORPG crowd (big mistake if they are and would explain why people expecting SL to be like WoW would go away).</p>
<p>If only SL was compared against other virtual worlds like There.com or Nicktropolis.com vs. SL teen grid which debuted today there would be as you said, Harold, more apples to apples comparisons.</p>
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