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	<title>Comments on: Could Second Life interact with Home?</title>
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	<link>http://www.vtoreality.com/2007/could-second-life-interact-with-home/1220/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<pubDate>Fri, 21 Nov 2008 20:15:05 +0000</pubDate>
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		<title>By: weirdharold</title>
		<link>http://www.vtoreality.com/2007/could-second-life-interact-with-home/1220/comment-page-1/#comment-9652</link>
		<dc:creator>weirdharold</dc:creator>
		<pubDate>Sun, 22 Jul 2007 13:18:36 +0000</pubDate>
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		<description>What good id voice in Second Life?  I ran late to the Geek meet Friday.... missed it altogether...  But  there were  few people still hanging around and I found it very nice to actuallt talk with Mitch Wagner  and Nick along with a couple of others. 

Believe me the voice still has its quirks...  ut  unless someone is roleplaying a sex change situaation  Voice will become the most common form of communication in Second Life.  I am amazed at how many can be talking at the same time with only spacial perception determing which "several" you are able to hear over the top or loader.  

I experienced an ehco problem with Nick from England  but  Mitch was like he was in the room with me.   

Voice... I love it!</description>
		<content:encoded><![CDATA[<p>What good id voice in Second Life?  I ran late to the Geek meet Friday&#8230;. missed it altogether&#8230;  But  there were  few people still hanging around and I found it very nice to actuallt talk with Mitch Wagner  and Nick along with a couple of others. </p>
<p>Believe me the voice still has its quirks&#8230;  ut  unless someone is roleplaying a sex change situaation  Voice will become the most common form of communication in Second Life.  I am amazed at how many can be talking at the same time with only spacial perception determing which &#8220;several&#8221; you are able to hear over the top or loader.  </p>
<p>I experienced an ehco problem with Nick from England  but  Mitch was like he was in the room with me.   </p>
<p>Voice&#8230; I love it!</p>
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		<title>By: csven</title>
		<link>http://www.vtoreality.com/2007/could-second-life-interact-with-home/1220/comment-page-1/#comment-9651</link>
		<dc:creator>csven</dc:creator>
		<pubDate>Sun, 22 Jul 2007 05:34:08 +0000</pubDate>
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		<description>I'm actually wondering if there won't be a connection to the XBox 360. MS has islands in Second Life already (even if they're for marketing purposes, at least MS is in). There is also a potential need for MS to compete with Sony's Home. On top of that Linden Lab is working on both a "grid of grids" (which I assume began with their attempts to handle Stagecoach Island for Wells Fargo) and an effort to "liberate" avatars (which might interface to something like Live).

We'll see. The "grid of grids" thing might be near completion at this point. Linden Lab has indicated they'll be announcing some major changes to the architecture in the next few months and this might be a part of it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually wondering if there won&#8217;t be a connection to the XBox 360. MS has islands in Second Life already (even if they&#8217;re for marketing purposes, at least MS is in). There is also a potential need for MS to compete with Sony&#8217;s Home. On top of that Linden Lab is working on both a &#8220;grid of grids&#8221; (which I assume began with their attempts to handle Stagecoach Island for Wells Fargo) and an effort to &#8220;liberate&#8221; avatars (which might interface to something like Live).</p>
<p>We&#8217;ll see. The &#8220;grid of grids&#8221; thing might be near completion at this point. Linden Lab has indicated they&#8217;ll be announcing some major changes to the architecture in the next few months and this might be a part of it.</p>
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