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	<title>Comments on: D&#038;D 4.0 previewed at Gencon 2007, would have been cooler in 1997</title>
	<atom:link href="http://www.vtoreality.com/2007/dd-40-previewed-at-gencon-2007-would-have-been-cooler-in-1997/1511/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vtoreality.com/2007/dd-40-previewed-at-gencon-2007-would-have-been-cooler-in-1997/1511/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<pubDate>Fri, 21 Nov 2008 17:12:47 +0000</pubDate>
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		<title>By: R.I.P Gary Gygax, co-creator of D&#38;D &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/dd-40-previewed-at-gencon-2007-would-have-been-cooler-in-1997/1511/comment-page-1/#comment-10528</link>
		<dc:creator>R.I.P Gary Gygax, co-creator of D&#38;D &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Wed, 05 Mar 2008 16:36:14 +0000</pubDate>
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		<description>[...] in November, I lamented the direction of D&#38;D 4.0 by current owners Wizards of the Coast, which seems opposite of Gygax wishes as well. The good [...]</description>
		<content:encoded><![CDATA[<p>[...] in November, I lamented the direction of D&amp;D 4.0 by current owners Wizards of the Coast, which seems opposite of Gygax wishes as well. The good [...]</p>
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		<title>By: MorbenDK1</title>
		<link>http://www.vtoreality.com/2007/dd-40-previewed-at-gencon-2007-would-have-been-cooler-in-1997/1511/comment-page-1/#comment-10092</link>
		<dc:creator>MorbenDK1</dc:creator>
		<pubDate>Wed, 28 Nov 2007 14:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/dd-40-previewed-at-gencon-2007-would-have-been-cooler-in-1997/1511/#comment-10092</guid>
		<description>You're so right.  I'm currently playing a game where half of our members are 2 hours away.  We have been using a video chat to keep the game going for a few months now.  The game we're playing does use miniatures, but really more just to plot out the battles  

It would be great to just have a set of tools online:  easy to build/use battle layouts, customizable character sheets,  inventory and such.  

Obsidian Portal is a great resource for documenting much of the Information (characters, NPC, items etc.)  and I think it has some great potential... I'd just like to see a little bit more be available for the active portions of the game.  battles, dice-rolling thats viewable to all, etc.</description>
		<content:encoded><![CDATA[<p>You&#8217;re so right.  I&#8217;m currently playing a game where half of our members are 2 hours away.  We have been using a video chat to keep the game going for a few months now.  The game we&#8217;re playing does use miniatures, but really more just to plot out the battles  </p>
<p>It would be great to just have a set of tools online:  easy to build/use battle layouts, customizable character sheets,  inventory and such.  </p>
<p>Obsidian Portal is a great resource for documenting much of the Information (characters, NPC, items etc.)  and I think it has some great potential&#8230; I&#8217;d just like to see a little bit more be available for the active portions of the game.  battles, dice-rolling thats viewable to all, etc.</p>
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		<title>By: Micah</title>
		<link>http://www.vtoreality.com/2007/dd-40-previewed-at-gencon-2007-would-have-been-cooler-in-1997/1511/comment-page-1/#comment-10042</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Fri, 23 Nov 2007 04:51:41 +0000</pubDate>
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		<description>I created Obsidian Portal ( http://www.obsidianportal.com ) for exactly the reasons you specify: D&#38;D and other tabletop RPGs are all about the story and getting friends around the table.  Technology's role is to alleviate some of the bookkeeping and drudgery.  As soon as you start automating the actual game and removing the face-to-face element, count me out.  I'll just go play WoW.</description>
		<content:encoded><![CDATA[<p>I created Obsidian Portal ( <a href="http://www.obsidianportal.com">http://www.obsidianportal.com</a> ) for exactly the reasons you specify: D&amp;D and other tabletop RPGs are all about the story and getting friends around the table.  Technology&#8217;s role is to alleviate some of the bookkeeping and drudgery.  As soon as you start automating the actual game and removing the face-to-face element, count me out.  I&#8217;ll just go play WoW.</p>
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