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	<title>Comments on: (not) Inside the 3D world of Kaneva Beta (updated)</title>
	<atom:link href="http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<pubDate>Thu, 28 Aug 2008 18:56:16 +0000</pubDate>
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		<title>By: Weirdharold</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-8983</link>
		<dc:creator>Weirdharold</dc:creator>
		<pubDate>Mon, 04 Jun 2007 16:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-8983</guid>
		<description>L.M.,
We realize that Kaneva will carve it own niche community on the web, but they are a long way form actually being ready to go public.  

I am always bitching about Second Life, and by comparison to Kaneva... Second Life is perfect. The main difficulty with Second Life is the learning curve, which keeps volumes of people that show up in Second Life from continuing on.

Your building in Kaneva is so limited at this time!  First You must purchase from Kaneva any boards etc you wish to build with.  Second you have no choice on the repeats or alignment of textures you apply to the surfaces.  Your hand picked wardrobe purchased from "the" mall is from an extremely small collection available. Your dances and gestures are some of the most silly looking I have seen in any "game".

Overall your comment attempts to glorify Kaneva, but I have to say, Kaneva is still in its infancy stage.... and has a long way to go!</description>
		<content:encoded><![CDATA[<p>L.M.,<br />
We realize that Kaneva will carve it own niche community on the web, but they are a long way form actually being ready to go public.  </p>
<p>I am always bitching about Second Life, and by comparison to Kaneva&#8230; Second Life is perfect. The main difficulty with Second Life is the learning curve, which keeps volumes of people that show up in Second Life from continuing on.</p>
<p>Your building in Kaneva is so limited at this time!  First You must purchase from Kaneva any boards etc you wish to build with.  Second you have no choice on the repeats or alignment of textures you apply to the surfaces.  Your hand picked wardrobe purchased from &#8220;the&#8221; mall is from an extremely small collection available. Your dances and gestures are some of the most silly looking I have seen in any &#8220;game&#8221;.</p>
<p>Overall your comment attempts to glorify Kaneva, but I have to say, Kaneva is still in its infancy stage&#8230;. and has a long way to go!</p>
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		<title>By: L. M. Peaslee</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-8952</link>
		<dc:creator>L. M. Peaslee</dc:creator>
		<pubDate>Mon, 04 Jun 2007 07:37:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-8952</guid>
		<description>I joined the Kaneva world in 2006 and am having the time of my life filling my virtual apartment with stuff from the virtual mall. I have decorated the place using my own design and am able to upload audio/video to my virtual tv. My avatar is capable of different gestures and dance moves while sporting the latest in fashionwear from a wardrobe hand picked by me also purchased from the mall, all the while being able to chat by using my own chat window. I'll be able to upgrade to a larger apartment or 2 story loft at anytime or an empty warehouse that I can design my own floorplan using construction materials from the mall homestore. 

 Credits for purchasing are given when you join and when they run out, you can get more by logging on certain times per week in 2 hour time spans. If decorating apartments gets boring you can invest in a theater,club or cafe...design it and be able to open it to the public sharing your own media or media from the Kaneva audio,video center. You also get a 2D profile page with many options.

 
L.M. Peaslee
Orange County, Ca</description>
		<content:encoded><![CDATA[<p>I joined the Kaneva world in 2006 and am having the time of my life filling my virtual apartment with stuff from the virtual mall. I have decorated the place using my own design and am able to upload audio/video to my virtual tv. My avatar is capable of different gestures and dance moves while sporting the latest in fashionwear from a wardrobe hand picked by me also purchased from the mall, all the while being able to chat by using my own chat window. I&#8217;ll be able to upgrade to a larger apartment or 2 story loft at anytime or an empty warehouse that I can design my own floorplan using construction materials from the mall homestore. </p>
<p> Credits for purchasing are given when you join and when they run out, you can get more by logging on certain times per week in 2 hour time spans. If decorating apartments gets boring you can invest in a theater,club or cafe&#8230;design it and be able to open it to the public sharing your own media or media from the Kaneva audio,video center. You also get a 2D profile page with many options.</p>
<p>L.M. Peaslee<br />
Orange County, Ca</p>
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		<title>By: Virtual world to be Sony PS3 salvation? &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-864</link>
		<dc:creator>Virtual world to be Sony PS3 salvation? &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Wed, 07 Mar 2007 23:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-864</guid>
		<description>[...] Sight unseen I&#8217;m excited and next month an early beta is supposed to be available for free download with the actual launch in fall. I&#8217;ll post plenty of screenshots and details here when this arrives assuming of course it doesn&#8217;t come with an NDA like Kaneva. [...]</description>
		<content:encoded><![CDATA[<p>[...] Sight unseen I&#8217;m excited and next month an early beta is supposed to be available for free download with the actual launch in fall. I&#8217;ll post plenty of screenshots and details here when this arrives assuming of course it doesn&#8217;t come with an NDA like Kaneva. [...]</p>
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		<title>By: MMODump.com &#187; The Second Life competitors materialize?</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-806</link>
		<dc:creator>MMODump.com &#187; The Second Life competitors materialize?</dc:creator>
		<pubDate>Mon, 05 Mar 2007 02:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-806</guid>
		<description>[...] is still under NDA, which is getting obeyed, bent, or broken to varying degrees. 3d apartments, check. Pre-built geometry that you can buy and [...]</description>
		<content:encoded><![CDATA[<p>[...] is still under NDA, which is getting obeyed, bent, or broken to varying degrees. 3d apartments, check. Pre-built geometry that you can buy and [...]</p>
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		<title>By: Raph&#8217;s Website &#187; The Second Life competitors materialize?</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-801</link>
		<dc:creator>Raph&#8217;s Website &#187; The Second Life competitors materialize?</dc:creator>
		<pubDate>Sun, 04 Mar 2007 17:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-801</guid>
		<description>[...] is still under NDA, which is getting obeyed, bent, or broken to varying degrees. 3d apartments, check. Pre-built geometry that you can buy and [...]</description>
		<content:encoded><![CDATA[<p>[...] is still under NDA, which is getting obeyed, bent, or broken to varying degrees. 3d apartments, check. Pre-built geometry that you can buy and [...]</p>
]]></content:encoded>
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		<title>By: Mobil Avenue &#187; Blog Archive &#187; Virtual Worlds + Social Networks</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-800</link>
		<dc:creator>Mobil Avenue &#187; Blog Archive &#187; Virtual Worlds + Social Networks</dc:creator>
		<pubDate>Sun, 04 Mar 2007 14:13:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-800</guid>
		<description>[...] have started to appear for Kaneva. Mark Wallace awaits in anticipation, TD Goodliffe&#8217;s first impressions are good, Shankar Gupta is lukewarm and Lordfly Digeridoo panned [...]</description>
		<content:encoded><![CDATA[<p>[...] have started to appear for Kaneva. Mark Wallace awaits in anticipation, TD Goodliffe&#8217;s first impressions are good, Shankar Gupta is lukewarm and Lordfly Digeridoo panned [...]</p>
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		<title>By: TD Goodliffe</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-772</link>
		<dc:creator>TD Goodliffe</dc:creator>
		<pubDate>Sat, 03 Mar 2007 01:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-772</guid>
		<description>Yeah, the whole semi-fictitious 'friend' thing still fascinates me. I don't know where these 'frienships' will lead, JohnnyRS. Maybe that's a worthwhile study for when the NDA is lifted. What happened to all our ravers?

;)</description>
		<content:encoded><![CDATA[<p>Yeah, the whole semi-fictitious &#8216;friend&#8217; thing still fascinates me. I don&#8217;t know where these &#8216;frienships&#8217; will lead, JohnnyRS. Maybe that&#8217;s a worthwhile study for when the NDA is lifted. What happened to all our ravers?</p>
<p> <img src='http://www.vtoreality.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: JohnnyRS</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-771</link>
		<dc:creator>JohnnyRS</dc:creator>
		<pubDate>Sat, 03 Mar 2007 01:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-771</guid>
		<description>I still have no access to the virtual world I shouldn't be talking about even if I had an invite. But getting all these friends and raves make me feel really good inside even if they are all fictitious.</description>
		<content:encoded><![CDATA[<p>I still have no access to the virtual world I shouldn&#8217;t be talking about even if I had an invite. But getting all these friends and raves make me feel really good inside even if they are all fictitious.</p>
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		<title>By: TD Goodliffe</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-770</link>
		<dc:creator>TD Goodliffe</dc:creator>
		<pubDate>Sat, 03 Mar 2007 01:26:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-770</guid>
		<description>Hehe, I remember this virtual Vegas MMO that let you totally trick out your pad. I reviewed that &lt;a href="http://www.makeyougohmm.com/20051004/2449/" rel="nofollow"&gt;over at Hmm&lt;/a&gt; some time ago. I should peek in there and see what's happening. A pretty neat idea for a casino-oriented MMO. You could even put working slot machines inside your place and people could earn $$$ playing them.</description>
		<content:encoded><![CDATA[<p>Hehe, I remember this virtual Vegas MMO that let you totally trick out your pad. I reviewed that <a href="http://www.makeyougohmm.com/20051004/2449/">over at Hmm</a> some time ago. I should peek in there and see what&#8217;s happening. A pretty neat idea for a casino-oriented MMO. You could even put working slot machines inside your place and people could earn $$$ playing them.</p>
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		<title>By: Eric Rice/Spin Martin</title>
		<link>http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-769</link>
		<dc:creator>Eric Rice/Spin Martin</dc:creator>
		<pubDate>Sat, 03 Mar 2007 01:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/inside-the-3d-world-of-kaneva-beta/673/#comment-769</guid>
		<description>Not yet. I'm strapped for time. I think I at least 'get it' enough to know where to rank it. There's so much stuff coming down the pipe that a good sampler-platter approach might work best. I'm a studio, not an agency, so it's not mission critical for me to be all over that like ESC, RRR, or MOU. 

But damn, is my house PIMP. xD</description>
		<content:encoded><![CDATA[<p>Not yet. I&#8217;m strapped for time. I think I at least &#8216;get it&#8217; enough to know where to rank it. There&#8217;s so much stuff coming down the pipe that a good sampler-platter approach might work best. I&#8217;m a studio, not an agency, so it&#8217;s not mission critical for me to be all over that like ESC, RRR, or MOU. </p>
<p>But damn, is my house PIMP. xD</p>
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