Mac Games and More
I’m very fond of Macs. In fact, I remember back in the day when there was a game called Armor Alley. Yeah, it’s been that long. But one of the lacking things about the Mac has been the gaming. It just doesn’t quite have the support. Yet. Fortunately for us, indie developers fit that niche nicely, but there’s never a good one stop shop find the games….. but Mac Games and more fits the bill nicely.
Content: I love the fact that someone is promoting independent developers and publishers. That makes it all the much better for those indie games to be found and get those developers paid! While I don’t really care for most shareware games, there’s always a diamond in the rough if you look. For those that are new to shareware, most shareware these days include some nag screen or a timer of some sort to let the user know that … hey…. I wrote this, and I’d really like it if you loved it and compensated me for it. While you’re at it, share it with your friend that you think would want to use this. It’s basically similar to what is now considered donationware. These days, shareware is more about full functioning trials than the former definition.
Design: While it’s a clean design, the white lettering on white background makes the words a bit more difficult to read for the titlebar. The design reminds me of websites back in the late 90s, early 2000s. Personal opinion, but it needs a bit more definition with some color contrast and some lines to break up the divisioning better.
Navigation: The side has a very simple design so the navigation is actually fairly clean and painless. You can get anywhere with the sidebar menu system and everything seems to be easily found. At least everything you thought you would need. The pricing fee structure is a bit out there and not very clearly marked.
Overall: Overall, I love the concept of this site. To bring together indie developers under one roof for marketing is a very smart way to go when they don’t have the budgeting to do a fuull scale marketing campaign. I think that the design needs a little bit of work, but the content is what drives the site, not the design currently. It sounds weird, but I’ll use this steak analogy: More A-1 for the steak, even though the steak tastes good by itself. The cost for a developer and a website to get featured for a week is forty-nine dollars, while a publisher will have to shell out ninety-nine dollars. This gains you the feature, and being archived for future reference.










Darius Sartre •