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	<title>Comments on: Outback Online claims ability to have 10,000 avatars on a single server</title>
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	<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<pubDate>Sun, 12 Oct 2008 23:32:23 +0000</pubDate>
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		<title>By: watson</title>
		<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-1235</link>
		<dc:creator>watson</dc:creator>
		<pubDate>Tue, 20 Mar 2007 13:27:53 +0000</pubDate>
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		<description>From what I've heard, the Outback thing isn't about 10k people on an "island" but rather that users can make what they call "outbacks" that are entire virtual worlds unto themselves, where any number of people can go.  But like all systems, you can have millions, but not if they all show up at the same place and time.  But here the claim is more interesting.  What they are saying, I think, is that you can have many times more avatars showing up in the same place and time than your client could render, which is a heck of a lot more than most client/server systems can handle. 10k people in the same spot would not be fun for a client to render, but even if it is just a few hundred, it's better than we see in a lot of current offerings.  And if I can make any number of "outbacks" just the way  I want them and have any number of people experience them without having to pay some kind of hosting fee, hell yeah!  Bring it on!</description>
		<content:encoded><![CDATA[<p>From what I&#8217;ve heard, the Outback thing isn&#8217;t about 10k people on an &#8220;island&#8221; but rather that users can make what they call &#8220;outbacks&#8221; that are entire virtual worlds unto themselves, where any number of people can go.  But like all systems, you can have millions, but not if they all show up at the same place and time.  But here the claim is more interesting.  What they are saying, I think, is that you can have many times more avatars showing up in the same place and time than your client could render, which is a heck of a lot more than most client/server systems can handle. 10k people in the same spot would not be fun for a client to render, but even if it is just a few hundred, it&#8217;s better than we see in a lot of current offerings.  And if I can make any number of &#8220;outbacks&#8221; just the way  I want them and have any number of people experience them without having to pay some kind of hosting fee, hell yeah!  Bring it on!</p>
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		<title>By: JD</title>
		<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-733</link>
		<dc:creator>JD</dc:creator>
		<pubDate>Thu, 01 Mar 2007 06:32:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-733</guid>
		<description>This is serious technology.  It remains to be seen about the company.  I gather the folks at &lt;a href="http://nicta.com.au/" rel="nofollow"&gt;NICTA are behind this.  NICTA is well funded and packed to the gills with smart people.  It's not three people in a basement cobbling together algorithms but a well funded research institute.</description>
		<content:encoded><![CDATA[<p>This is serious technology.  It remains to be seen about the company.  I gather the folks at <a href="http://nicta.com.au/">NICTA are behind this.  NICTA is well funded and packed to the gills with smart people.  It&#8217;s not three people in a basement cobbling together algorithms but a well funded research institute.</a></p>
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		<title>By: Second Life Watching Their Rearview Mirror? Outback Online &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-695</link>
		<dc:creator>Second Life Watching Their Rearview Mirror? Outback Online &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Mon, 26 Feb 2007 20:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-695</guid>
		<description>[...] which has some other related links readers might be interested in, so I decided I should link that Post here.   You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, [...]</description>
		<content:encoded><![CDATA[<p>[...] which has some other related links readers might be interested in, so I decided I should link that Post here.   You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, [...]</p>
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		<title>By: TD Goodliffe</title>
		<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-591</link>
		<dc:creator>TD Goodliffe</dc:creator>
		<pubDate>Wed, 21 Feb 2007 01:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-591</guid>
		<description>You can't get 10,000 people on one server in WoW. At least not that I'm aware of. Any links or supporting evidence of this?</description>
		<content:encoded><![CDATA[<p>You can&#8217;t get 10,000 people on one server in WoW. At least not that I&#8217;m aware of. Any links or supporting evidence of this?</p>
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		<title>By: World of Warcraft Cheats</title>
		<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-567</link>
		<dc:creator>World of Warcraft Cheats</dc:creator>
		<pubDate>Tue, 20 Feb 2007 15:59:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-567</guid>
		<description>I think it is already Blizzard.</description>
		<content:encoded><![CDATA[<p>I think it is already Blizzard.</p>
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		<title>By: Trends in the Living Networks</title>
		<link>http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-562</link>
		<dc:creator>Trends in the Living Networks</dc:creator>
		<pubDate>Tue, 20 Feb 2007 13:07:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/outback-online-claims-ability-to-have-10000-avatars-on-a-single-sim/604/#comment-562</guid>
		<description>&lt;strong&gt;A second Second Life – new competition in virtual worlds&lt;/strong&gt;

Hey, how come I read about this on Scobleizer? Randal Leeb-du-Toit and I are due to catch up for lunch when he’s back from Silicon Valley, so he can tell me about Outback Online, a new 3D virtual world his...</description>
		<content:encoded><![CDATA[<p><strong>A second Second Life – new competition in virtual worlds</strong></p>
<p>Hey, how come I read about this on Scobleizer? Randal Leeb-du-Toit and I are due to catch up for lunch when he’s back from Silicon Valley, so he can tell me about Outback Online, a new 3D virtual world his&#8230;</p>
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