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	<title>Comments on: Review of Keiko Takamura, Frogg Marlowe, Kim Seifert, Bill &#38; Pam Havercamp, and Greg Colossus performances</title>
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	<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<pubDate>Fri, 21 Nov 2008 17:07:55 +0000</pubDate>
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		<title>By: Made in DNA</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-10124</link>
		<dc:creator>Made in DNA</dc:creator>
		<pubDate>Fri, 30 Nov 2007 13:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-10124</guid>
		<description>"Cake-o"???????? Not even close. Try "Keh-ee-koh" (Ke-i-ko). Japanese i's are like English long e's, like in 'deep', and Japanese e's are English short e's, so Cake-o is so far off base it's not even funny. Japanese is extremely easy pronunciation-wise, there are a million and one Japanese pronunciation sites out there, try looking one up.</description>
		<content:encoded><![CDATA[<p>&#8220;Cake-o&#8221;???????? Not even close. Try &#8220;Keh-ee-koh&#8221; (Ke-i-ko). Japanese i&#8217;s are like English long e&#8217;s, like in &#8216;deep&#8217;, and Japanese e&#8217;s are English short e&#8217;s, so Cake-o is so far off base it&#8217;s not even funny. Japanese is extremely easy pronunciation-wise, there are a million and one Japanese pronunciation sites out there, try looking one up.</p>
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		<title>By: My Failure &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-173</link>
		<dc:creator>My Failure &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Tue, 23 Jan 2007 17:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-173</guid>
		<description>[...] Meet RoseDrop Rust aka Dann Linn  Meet Pianist Louis Volar aka Louis Landon Review of keiko Takamura, Frogg Marlowe, Kim Seifert, Bill &#38; Pam Havercamp, and Greg Colossus P... [...]</description>
		<content:encoded><![CDATA[<p>[...] Meet RoseDrop Rust aka Dann Linn  Meet Pianist Louis Volar aka Louis Landon Review of keiko Takamura, Frogg Marlowe, Kim Seifert, Bill &#38; Pam Havercamp, and Greg Colossus P&#8230; [...]</p>
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		<title>By: Weirdharold</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-94</link>
		<dc:creator>Weirdharold</dc:creator>
		<pubDate>Sat, 13 Jan 2007 06:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-94</guid>
		<description>LadyKay, I certainly was not trashing Kim nor her voice!  I like many forms of music and country happen to one of them. I honestly blame the lack of attendance that night upon the teleport listed in Lily Pad event cause people to teleport to a place where the  teleport which would teleport you down to the Lily Pad was not functioning and you had to walk to another section to get to the club.

I enjoyed Kim's performance and will attend another of her events.  I am trying to get a listen to as many of the SL performers as I can, and when I do ..  there will be a write up here... some short reviews some I will seek to find out more about the performer and bring a more complete picture... also when it is done.. It will be found on VTOR.</description>
		<content:encoded><![CDATA[<p>LadyKay, I certainly was not trashing Kim nor her voice!  I like many forms of music and country happen to one of them. I honestly blame the lack of attendance that night upon the teleport listed in Lily Pad event cause people to teleport to a place where the  teleport which would teleport you down to the Lily Pad was not functioning and you had to walk to another section to get to the club.</p>
<p>I enjoyed Kim&#8217;s performance and will attend another of her events.  I am trying to get a listen to as many of the SL performers as I can, and when I do ..  there will be a write up here&#8230; some short reviews some I will seek to find out more about the performer and bring a more complete picture&#8230; also when it is done.. It will be found on VTOR.</p>
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		<title>By: LADYKAY GABLE</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-92</link>
		<dc:creator>LADYKAY GABLE</dc:creator>
		<pubDate>Sat, 13 Jan 2007 01:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-92</guid>
		<description>I am a member of Second Life and also have a lounge there that Kim Seifert performs at regularly on Thursday nights.  To bad you were not able to attend one of her sets there.  She continuely "Packs the House" every week.  And I have been to the Lilly Pad as she has "packed the house" there.  True, I have a personal connection to Kim as she is a family member but I am only one of a great number of people who enjoy her style of music. Please feel free to come see Kim anytime and really listen to her and her powerful voice and delivery of her songs.</description>
		<content:encoded><![CDATA[<p>I am a member of Second Life and also have a lounge there that Kim Seifert performs at regularly on Thursday nights.  To bad you were not able to attend one of her sets there.  She continuely &#8220;Packs the House&#8221; every week.  And I have been to the Lilly Pad as she has &#8220;packed the house&#8221; there.  True, I have a personal connection to Kim as she is a family member but I am only one of a great number of people who enjoy her style of music. Please feel free to come see Kim anytime and really listen to her and her powerful voice and delivery of her songs.</p>
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		<title>By: jvastine</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-83</link>
		<dc:creator>jvastine</dc:creator>
		<pubDate>Thu, 11 Jan 2007 21:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-83</guid>
		<description>Well Weirdharold, it is my belief that Linden Labs move to open-source Second Life will eventually make it possible for performers to lip sync &#38; animate their avatars in a very realistic way and still be able to interact with the audience members in a number of ways. I know what you mean by the stage presence and how the interaction with the crowd can really enhance a performance. One of the most enjoyable real-world concerts that I had attended was with Kenny G &#38; Michael Bolton back in the early 90's. Both artists got off the stage and started mingling through the audience as they either played or sang and took a moment between songs to greet and speak with audience members. I my mind I see the future of SL providing artists &#38; fans the ability to have a much similar experience in a much more realistic way. This will be a great vehicle for musicians, singers, &#38; songwriters to get their artistic endeavors to those who both appreciate and enjoy their creations. This virtual interaction will do to the music video stars what the music video revolution did to the radio stars!</description>
		<content:encoded><![CDATA[<p>Well Weirdharold, it is my belief that Linden Labs move to open-source Second Life will eventually make it possible for performers to lip sync &amp; animate their avatars in a very realistic way and still be able to interact with the audience members in a number of ways. I know what you mean by the stage presence and how the interaction with the crowd can really enhance a performance. One of the most enjoyable real-world concerts that I had attended was with Kenny G &amp; Michael Bolton back in the early 90&#8217;s. Both artists got off the stage and started mingling through the audience as they either played or sang and took a moment between songs to greet and speak with audience members. I my mind I see the future of SL providing artists &amp; fans the ability to have a much similar experience in a much more realistic way. This will be a great vehicle for musicians, singers, &amp; songwriters to get their artistic endeavors to those who both appreciate and enjoy their creations. This virtual interaction will do to the music video stars what the music video revolution did to the radio stars!</p>
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		<title>By: Weirdharold</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-82</link>
		<dc:creator>Weirdharold</dc:creator>
		<pubDate>Thu, 11 Jan 2007 13:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-82</guid>
		<description>Jvastine, I truly enjoy the experience of the live events, the limitation of Second Life does not provide any true lip syncing possibilities. In fact it is very hard for musicians who aren't in the same location to jam together.. due to time delays in reaching across the web. there are a few that go to great links to be able to jam together... I was reading a great article about this the other day... wish I could remember where that was.  But I enjoy the feeling I get at a live performance, because I feel more connected to the performer, especially if he/she/they have a good stage presence and interacts with the crowd.  The most enjoyable performers I have seen have been  Bill and Pam Havercamp.  They have a routine not only with themselves, but interact with the crowd as much as possible. Louis Volare also communicates well with the audience, and will slip into INPROV easily.  More of the performers are learning  how to be more interactive with their audience and, in my opinion, raising the level of the entertainment.</description>
		<content:encoded><![CDATA[<p>Jvastine, I truly enjoy the experience of the live events, the limitation of Second Life does not provide any true lip syncing possibilities. In fact it is very hard for musicians who aren&#8217;t in the same location to jam together.. due to time delays in reaching across the web. there are a few that go to great links to be able to jam together&#8230; I was reading a great article about this the other day&#8230; wish I could remember where that was.  But I enjoy the feeling I get at a live performance, because I feel more connected to the performer, especially if he/she/they have a good stage presence and interacts with the crowd.  The most enjoyable performers I have seen have been  Bill and Pam Havercamp.  They have a routine not only with themselves, but interact with the crowd as much as possible. Louis Volare also communicates well with the audience, and will slip into INPROV easily.  More of the performers are learning  how to be more interactive with their audience and, in my opinion, raising the level of the entertainment.</p>
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		<title>By: jvastine</title>
		<link>http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/comment-page-1/#comment-80</link>
		<dc:creator>jvastine</dc:creator>
		<pubDate>Thu, 11 Jan 2007 05:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/review-keiko-takamura-frogg-marlowe-kim-seifert-bill-pam-havercamp-and-greg-colossus/352/#comment-80</guid>
		<description>This is a nice article Weirdharold. Second Life has a tremendous potential for allowing musicians &#38; singers to showcase their talents. I can't wait until I can finally log back into SL to enjoy this! Too bad that current issues with SL prevented residents from reaching some of the performance locations or that the scalability issue limited the number of possible event attendees.

Now as one not having seen these performances, how did they handle the animations? Did they attempt any type of lip syncing? This is an area that I have thought much about and if done properly, can add a whole new dimension to the performance, as well as the attendees experience at these events. Would you not agree?

Perhaps as Linden Labs moves to open-source the various components of Second life, not only can the current issue be quickly resolved, but features can be added to enhance performances of this nature. With the current DAZ &#38; Poser avatars, they have built into them phenome-based lip movement and with the aid of a utility like Mimic Pro, one could very easily produce lip synchronization to match the performance. Plus the new generation of characters/avatars that DAZ is currently releasing incorporate a new mesh and rigging that makes life-like animation rather simple. I am overflowing with ideas as I've been researching the development side of things ever since TD led us into the virtual world. :-)</description>
		<content:encoded><![CDATA[<p>This is a nice article Weirdharold. Second Life has a tremendous potential for allowing musicians &amp; singers to showcase their talents. I can&#8217;t wait until I can finally log back into SL to enjoy this! Too bad that current issues with SL prevented residents from reaching some of the performance locations or that the scalability issue limited the number of possible event attendees.</p>
<p>Now as one not having seen these performances, how did they handle the animations? Did they attempt any type of lip syncing? This is an area that I have thought much about and if done properly, can add a whole new dimension to the performance, as well as the attendees experience at these events. Would you not agree?</p>
<p>Perhaps as Linden Labs moves to open-source the various components of Second life, not only can the current issue be quickly resolved, but features can be added to enhance performances of this nature. With the current DAZ &amp; Poser avatars, they have built into them phenome-based lip movement and with the aid of a utility like Mimic Pro, one could very easily produce lip synchronization to match the performance. Plus the new generation of characters/avatars that DAZ is currently releasing incorporate a new mesh and rigging that makes life-like animation rather simple. I am overflowing with ideas as I&#8217;ve been researching the development side of things ever since TD led us into the virtual world. <img src='http://www.vtoreality.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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