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	<title>Comments on: Second life client instabilities keep coming and coming</title>
	<atom:link href="http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<pubDate>Thu, 20 Nov 2008 21:28:35 +0000</pubDate>
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		<title>By: goodwitch</title>
		<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/comment-page-1/#comment-9892</link>
		<dc:creator>goodwitch</dc:creator>
		<pubDate>Wed, 03 Oct 2007 16:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/#comment-9892</guid>
		<description>I just got a MacBook Pro and I'm not sure how to get Second Life to run on it.  SL was working fine on my old Mac Laptop...but alas...all i get is the ugly "the application Second Life quit unexpectedly" message you have at the top of your post.

What version of SL have you gotten to work on your macbook pro?  I think I have a similiar hardware setup...and I want to get back in to my second life! 

Thanks for any words of wisdom/advice.</description>
		<content:encoded><![CDATA[<p>I just got a MacBook Pro and I&#8217;m not sure how to get Second Life to run on it.  SL was working fine on my old Mac Laptop&#8230;but alas&#8230;all i get is the ugly &#8220;the application Second Life quit unexpectedly&#8221; message you have at the top of your post.</p>
<p>What version of SL have you gotten to work on your macbook pro?  I think I have a similiar hardware setup&#8230;and I want to get back in to my second life! </p>
<p>Thanks for any words of wisdom/advice.</p>
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		<title>By: Capo Freenote</title>
		<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/comment-page-1/#comment-9850</link>
		<dc:creator>Capo Freenote</dc:creator>
		<pubDate>Sun, 23 Sep 2007 16:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/#comment-9850</guid>
		<description>I just joined Second Life within the last month. Using a one year old MacBook Pro with 2GB RAM &#38; ATI Radion X1600, VRAM 128 MB... I crash ALL the time. I am a live musician and it is getting to be embarassing, my "live stream" of music continues flawlessly using NiceCast,  but the Second Life UI is a joke for me. I feel I have a pretty good laptop, even for a year old. Is this the norm in SL that I will have to look forward to?
Capo Freenote</description>
		<content:encoded><![CDATA[<p>I just joined Second Life within the last month. Using a one year old MacBook Pro with 2GB RAM &amp; ATI Radion X1600, VRAM 128 MB&#8230; I crash ALL the time. I am a live musician and it is getting to be embarassing, my &#8220;live stream&#8221; of music continues flawlessly using NiceCast,  but the Second Life UI is a joke for me. I feel I have a pretty good laptop, even for a year old. Is this the norm in SL that I will have to look forward to?<br />
Capo Freenote</p>
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		<title>By: Will Linden Lab come through after pressure from players? &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/comment-page-1/#comment-6260</link>
		<dc:creator>Will Linden Lab come through after pressure from players? &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Wed, 02 May 2007 07:15:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/#comment-6260</guid>
		<description>[...] last versioning upgrade for both server and client, along with the massive bugs that came along for the ride seemed to be the proverbial straw that broke the camel&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] last versioning upgrade for both server and client, along with the massive bugs that came along for the ride seemed to be the proverbial straw that broke the camel&#8217;s [...]</p>
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		<title>By: 6 days and counting for PayPal $75 cash out from Second Life &#187; VTOR - Virtual TO Reality</title>
		<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/comment-page-1/#comment-6133</link>
		<dc:creator>6 days and counting for PayPal $75 cash out from Second Life &#187; VTOR - Virtual TO Reality</dc:creator>
		<pubDate>Mon, 30 Apr 2007 16:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/#comment-6133</guid>
		<description>[...] I gave up trying after the fifth or sixth login. I&#8217;m clearly not alone as fellow VTOR author Darius wrote earlier today in Second life client instabilities keep coming and coming. [...]</description>
		<content:encoded><![CDATA[<p>[...] I gave up trying after the fifth or sixth login. I&#8217;m clearly not alone as fellow VTOR author Darius wrote earlier today in Second life client instabilities keep coming and coming. [...]</p>
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		<title>By: Darius Sartre</title>
		<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/comment-page-1/#comment-6126</link>
		<dc:creator>Darius Sartre</dc:creator>
		<pubDate>Mon, 30 Apr 2007 15:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/#comment-6126</guid>
		<description>Updated the post with my Mac stats.   As pointed out in the update though, from a coder's perspective, it's pretty black and white.  If you introduce new code, and it's crashing, then that's a problem.   What's more interesting is that from a hardware perspective, unless you're interacting directly with display, nothing from your hardware code should be changing.  That's a driver issue.  If it indeed is an nVidia versus ATI issue, then it would be interesting if they actually &lt;a href="http://www.slhistory.org/index.php/Release_Notes" rel="nofollow"&gt;posted&lt;/a&gt; the the last two version Changelogs (History Wiki shows current version as 1.13 - Jan. 2007), what changed in hardware code.</description>
		<content:encoded><![CDATA[<p>Updated the post with my Mac stats.   As pointed out in the update though, from a coder&#8217;s perspective, it&#8217;s pretty black and white.  If you introduce new code, and it&#8217;s crashing, then that&#8217;s a problem.   What&#8217;s more interesting is that from a hardware perspective, unless you&#8217;re interacting directly with display, nothing from your hardware code should be changing.  That&#8217;s a driver issue.  If it indeed is an nVidia versus ATI issue, then it would be interesting if they actually <a href="http://www.slhistory.org/index.php/Release_Notes">posted</a> the the last two version Changelogs (History Wiki shows current version as 1.13 - Jan. 2007), what changed in hardware code.</p>
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		<title>By: Eloise</title>
		<link>http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/comment-page-1/#comment-6002</link>
		<dc:creator>Eloise</dc:creator>
		<pubDate>Mon, 30 Apr 2007 06:46:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-client-instabilities-keep-coming-and-coming/876/#comment-6002</guid>
		<description>You need to say what version of mac you're on, and what your graphics card is. 

From chat on the mac users group it appears the intel iMacs with big screens are unstable in SL for this release and the previous one, and there's some difference between nVidia and ATI cards too. Many people on other macs, certainly including me on a G5, have no problem at all. Well, not problems with crashing anyway: inventory, presence, tp's failing etc. sure, but not significant crash problems.

I crashed on Friday. The time before that I crashed (rather than the sim I was on crashing) was over a month before. That said, I know of a friend with a big iMac and an old PC who finds SL runs better on her old PC. It's not a good position to be in for SL, but not quite as black and white for macs as you paint it.</description>
		<content:encoded><![CDATA[<p>You need to say what version of mac you&#8217;re on, and what your graphics card is. </p>
<p>From chat on the mac users group it appears the intel iMacs with big screens are unstable in SL for this release and the previous one, and there&#8217;s some difference between nVidia and ATI cards too. Many people on other macs, certainly including me on a G5, have no problem at all. Well, not problems with crashing anyway: inventory, presence, tp&#8217;s failing etc. sure, but not significant crash problems.</p>
<p>I crashed on Friday. The time before that I crashed (rather than the sim I was on crashing) was over a month before. That said, I know of a friend with a big iMac and an old PC who finds SL runs better on her old PC. It&#8217;s not a good position to be in for SL, but not quite as black and white for macs as you paint it.</p>
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