Click to see more posts by Darius SartrePlaystation Motion Controller

It seems like everyone is taking a shot at Nintendo’s Wii. At this year’s E3 conference, Sony is also taking an approach to interactive gaming by introducing the Playstation Motion Controller. This is unlike Microsoft’s Project Natal and more like a Wii mainly because it is controller based. It uses the special dots on the controller to pinpoint the movements and translate them back in accordance to their relative position to the body. I would have to say that there’s probably a little bit less translation due to the points that you have in relationship to where they are on the screen.

In any case, the entire concept of interactive gaming apparently is really smacking around Microsoft and Sony for the past few years while the Wii reigned supreme. You can almost guarantee that the development of concepts probably began around the same time as Nintendo picking up market share with their play with the Wii. Now, this is going to make things a bit more difficult for Nintendo since their advantage is now being brought into the playground of HD graphics of which their system cannot perform in.

This Playstation Motion Controller definitely is just as interesting as Project Natal. The real key here is how each of these corporations play them out and what sort of game designs they’ll be releasing. Sony has in the past had troubles with releasing their greatest hits in a timely fashion while Microsoft has always been plagued by hardware design failures. And Nintendo probably has an ace up its sleeve somewhere but who knows. Either way, the few quarters when after these technologies are released will be the truthsayer on if their gambles have paid off.

June 4th, 2009 • Darius Sartre • Games No Comments »

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