Click to see more posts by Darius SartreWorld of Goo Trying Pay What You’re Worth

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It seems like 2DBoy, the makers of World of Goo, have extended their birthday celebration of “pay what you think it’s worth” experiment until October 25. The usual $20USD game is now… on average… $2.03USD. But even more interesting is that they put out a little survey to see why the average was at what it was and they came up with the conclusion that the largest percentage of people could only afford what they had paid.

And with the economy as it is currently, it’s amazing that fifty-seven thousand people put up even a little bit. Inside of a week. I think that goes to show that either gamers are holding out for the big things that roll sixty dollars for your console and not buying extraneous impulse buys, or that impulse buying of third party developers are getting hit hard by this economy. Either way, it sucks royally and I’m glad that 2DBoy provided an opportunity for those that wanted to contribute to do so.

That makes it all the more worthwhile.

October 21st, 2009 • Darius Sartre • Commerce, Games No Comments »

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