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	<title>VTOR - Virtual TO Reality &#187; Other Programs</title>
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	<link>http://www.vtoreality.com</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
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		<title>The Girlfriend Experience is Coming Back</title>
		<link>http://www.vtoreality.com/2007/the-girlfriend-experience-is-coming-back/1410/</link>
		<comments>http://www.vtoreality.com/2007/the-girlfriend-experience-is-coming-back/1410/#comments</comments>
		<pubDate>Thu, 20 Sep 2007 06:01:09 +0000</pubDate>
		<dc:creator>Weirdharold</dc:creator>
				<category><![CDATA[Avatars]]></category>
		<category><![CDATA[Dating]]></category>
		<category><![CDATA[Drama]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual Life]]></category>
		<category><![CDATA[Virtual Realms]]></category>
		<category><![CDATA[Girlfriend]]></category>
		<category><![CDATA[performing arts]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/the-girlfriend-experience-is-coming-back/1410/</guid>
		<description><![CDATA[
In January 2007 I wrote about &#8220;The Girlfriend experience&#8221; and &#8220;The Girlfriend Experience Revisited&#8221; about the Liminal Institute
The Liminal Institute is an international performance unit. It was brought to existence by a group of artists who share the belief that performance work can &#8211; and should &#8211; cross the boundaries and definitions between dance, theatre, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><a href="http://www.flickr.com/photos/7253597@N02/1410381487/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1419/1410381487_81b60711a9_o.jpg" alt="girldude" height="390" width="505" /></a></p>
<p>In January 2007 I wrote about &#8220;<a href="http://www.vtoreality.com/2007/the-girlfriend-experience/447/">The Girlfriend experience</a>&#8221; and &#8220;<a href="http://www.vtoreality.com/2007/the-girlfriend-experience-revisited/463/">The Girlfriend Experience Revisited</a>&#8221; about the Liminal Institute</p>
<blockquote><p>The Liminal Institute is an international performance unit. It was brought to existence by a group of artists who share the belief that performance work can &#8211; and should &#8211; cross the boundaries and definitions between dance, theatre, live art, visual design, music, pop culture and lifestyle.</p></blockquote>
<p>Today I received an email from Martian Butler, one of the founders of The Liminal Institute, telling me &#8220;The Girlfriend experience it returning.</p>
<p style="text-align: center"><span style="font-weight: bold">The Players<br />
<a href="http://www.flickr.com/photos/7253597@N02/1410381453/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1400/1410381453_744fe77e25_o.jpg" alt="BWGFEX" height="402" width="500" /></a></span></p>
<p style="text-align: center">The Girlfriend Experience, Back Online</p>
<p style="text-align: left">Internet game with 4 flesh and  blood avatars at Picnic 0726Sept 07 12:00&gt;28Sept 07  19:00<br />
Amsterdam, Westergasfabriek<br />
Pazzanistraat 41 |  Amsterdam<br />
organised by: Mediamatic | T +31 (0)20 6389901<br />
organised by:  Liminal Institute</p>
<p>Mediamatic and the Liminal Institute will present  Martin Butler&#8217;s project<br />
&#8216;The Girlfriend Experience&#8217; at Picnic 07. On  September 26, 27 &amp; 28 Butler<br />
presents four human avatars to play with  again on your computer. This time<br />
you can log in from home as well as at  Picnic on Mounir Noah Valentijn<br />
(actor in the Dutch film Het  Schnitzelparadijs), Marjolijn Vogels, Aimar<br />
Pérez Galí (Spain) and Helga  Wretman (Sweden). Choose an avatar, direct<br />
them via Skype and discover what  you can do with him or her.</p>
<p>Join The Girlfriend Experience at Picnic  07, in the Zuiveringshal Oost at<br />
the Westergasfabriek in Amsterdam. Register  on Picnicnetwork.org.</p>
<p>At the Zuiveringshal Oost you can play the game and  watch the piece live.<br />
Or play from your home.</p>
<p>Use</p>
<p><a href="http://girlfriend.mediamatic.net/">http://girlfriend.mediamatic.net</a></p>
<p>to  contact the avatars.</p>
<p>The rampant growth of online avatar communities such  as Second Life and<br />
World of Warcraft has enabled the creation of a personal  online social and<br />
economic existence. Simultaneously this triggers inherent  questions about<br />
this existence, as it questions what the consequences will be  for first<br />
life, or reality.</p>
<p>When you use virtual avatars you can do as  you please. In The Girlfriend<br />
Experience you will have to get to know each  other first. Player and<br />
avatar explore what they can do for each other and  how far the avatar<br />
wants to go in performing specific desires. Who is really  controlling the<br />
situation remains ambiguous. You have 10 minutes to figure  out what you<br />
can do with your avatar after that, your time is up and another  players<br />
can take your place.</p>
<p>The title of the project, The Girlfriend  Experience, denotes the<br />
paradoxical character that online social interaction  has. On one hand, the<br />
safe anonymity by using the avatar, on the other the  intimate releases and<br />
projections that can spread easily. For Martin Butler  is this the merging<br />
of two apparent extremes, anonymity and intimacy, which  characterizes an<br />
important part of contemporary social traffic.</p>
<p>The  Girlfriend Experience attracted worldwide attention when it was<br />
presented for  the first time at Mediamatic from January to March 2007.</p>
<p><a href="http://www.mediamatic.net/">www.mediamatic.net</a><br />
<a href="http://www.liminalinstitute.nl/">www.liminalinstitute.nl</a><br />
<a href="http://www.picnicnetwork.org/">www.picnicnetwork.org</a>.</p>
<p>&#8211;<br />
Martin Butler</p>
<p>The Liminal Institute<br />
de Ruyterkade 149<br />
1011 AC   Amsterdam</p>
<p>Thank you Martin for the advance notice.</p>
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		<item>
		<title>Techie&#8217;s Second Life Birthday Events</title>
		<link>http://www.vtoreality.com/2007/techies-second-life-birthday-events/1173/</link>
		<comments>http://www.vtoreality.com/2007/techies-second-life-birthday-events/1173/#comments</comments>
		<pubDate>Sat, 23 Jun 2007 19:09:31 +0000</pubDate>
		<dc:creator>Weirdharold</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual Life]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/techies-second-life-birthday-events/1173/</guid>
		<description><![CDATA[libsecondlife &#8211; Past, Present, Future
23 June 1:00:00 PM to 3:00:00 PM SLT
As part of the Second Life Birthday celebration, this libsecondlife event is an open discussion about libsecondlife. It will start with a short introduction and background information and then everyone will be free to discuss any aspect of libsecondlife.
 Open Source, The GPL and [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><strong><a href="http://slurl.com/secondlife/SL4B/197/137/254">libsecondlife &#8211; Past, Present, Future</a></strong><br />
23 June 1:00:00 PM to 3:00:00 PM SLT</p>
<p><img src="http://www.vtoreality.com/images/2007/cartoonprogrammer.thumbnail.gif" alt="cartoonprogrammer.gif" align="right" border="0" hspace="5" vspace="5" />As part of the Second Life Birthday celebration, this libsecondlife event is an open discussion about <a href="http://www.libsecondlife.org/">libsecondlife</a>. It will start with a short introduction and background information and then everyone will be free to discuss any aspect of libsecondlife.</p>
<p align="center"> <strong><a href="http://slurl.com/secondlife/SL4B/197/137/254">Open Source, The GPL and Second Life<br />
</a></strong> 25 June 3:00 to 4:00 PM SLT</p>
<p align="left">  <a href="http://www.vtoreality.com/images/2007/programmers-expressions1.JPG" title="programmers-expressions1.JPG"><img src="http://www.vtoreality.com/images/2007/programmers-expressions1.thumbnail.JPG" alt="programmers-expressions1.JPG" align="left" border="0" hspace="5" vspace="5" /></a>Gareth Ellison will be discussing how LL&#8217;s recent GPLing of the source code is starting to affect the community, both technical and non-technical members.</p>
<p align="left"> This talk will be general discussion about open source in SL and what future might hold, and the merits of the different FLOSS licenses will be discussed along with some SL-related projects which have been generated by the community.</p>
<p align="left">&#8220;It is my firm belief that in opening up the viewer and supporting open source in general, LL have laid out the path for Second Life and systems based upon it to expand in a way other 3D worlds would never have dreamed possible,&#8221; stated Gareth.</p>
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		<item>
		<title>What does this have to do with Virtual Reality?</title>
		<link>http://www.vtoreality.com/2007/what-does-this-have-to-do-with-virtual-reality/985/</link>
		<comments>http://www.vtoreality.com/2007/what-does-this-have-to-do-with-virtual-reality/985/#comments</comments>
		<pubDate>Wed, 23 May 2007 18:22:44 +0000</pubDate>
		<dc:creator>Weirdharold</dc:creator>
				<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Promotion]]></category>
		<category><![CDATA[Services]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[definitions]]></category>
		<category><![CDATA[dictionary]]></category>
		<category><![CDATA[related words]]></category>
		<category><![CDATA[synonyms]]></category>
		<category><![CDATA[thesaurus]]></category>
		<category><![CDATA[WordWeb]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/what-does-this-have-to-do-with-virtual-reality/985/</guid>
		<description><![CDATA[I am not certain how I am going to tie this into virtual reality, but I want all you VTOR readers and authors to know about this little piece of software I recently found.  This program has caused me to become totally dependent on its work.
The program is called WordWeb, and &#8220;WordWeb is a quick [...]]]></description>
			<content:encoded><![CDATA[<p>I am not certain how I am going to tie this into virtual reality, but I want all you VTOR readers and authors to know about this little piece of software I recently found.  This program has caused me to become totally dependent on its work.</p>
<p>The program is called WordWeb, and &#8220;WordWeb is a quick and powerful international English thesaurus and  		  dictionary for Windows. It can be used to look up words from almost  		  any program, showing definitions, synonyms and related words.  		  It includes pronunciations and usage examples, and has helpful spelling and sounds-like links.&#8221;</p>
<p>Have you ever been reading an article and find words you do not have a clue what mean? With WordWeb you simply highlight that word and open wordweb from the task bar and the highlighted word is already in the look up space and the look up has already taken place.</p>
<p>There are tabs for the definition, Synonyms, antonyms, type of, types, Similar, and nearest words.</p>
<p>I seriously love this little piece of software&#8230;</p>
<blockquote><p><strong> You may use the program free of charge indefinitely only if </strong></p>
<ul>
<li><strong>You take at most 4 flights (2 return flights) in any 12 month period  </strong></li>
<li><strong>AND you do not own or regularly drive an SUV (sports utility vehicle). </strong></li>
</ul>
<p><strong> If you do not qualify you must uninstall the program after the 30-day trial period or purchase <a href="http://wordweb.info/">WordWeb Pro</a>. The licence is designed to provide a small incentive for people with massively unsustainable emissions to cut down</strong>.</p></blockquote>
<p>If you qualify for the free version you  can <a href="http://wordweb.info/free/" target="_blank">download it here.</a></p>
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		<item>
		<title>Voice Beta Testing In Second Life&#8230; Wanna?</title>
		<link>http://www.vtoreality.com/2007/voice-beta-testing-in-second-life-wanna/658/</link>
		<comments>http://www.vtoreality.com/2007/voice-beta-testing-in-second-life-wanna/658/#comments</comments>
		<pubDate>Wed, 28 Feb 2007 03:10:54 +0000</pubDate>
		<dc:creator>Weirdharold</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Promotion]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Services]]></category>
		<category><![CDATA[beta+tester]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[voice]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/voice-beta-testing-in-second-life-wanna/658/</guid>
		<description><![CDATA[There is a lot of talk going around about Vivox voice services coming to Second Life. Cnet mentioned that a selected few people would be used for the beta test starting the 6th of March.
My question is how to be one of the select few? I begin checking around and not getting any real answers, [...]]]></description>
			<content:encoded><![CDATA[<p>There is a lot <a href="http://www.vtoreality.com/2007/let-your-voice-be-heard-in-second-life/654/">of talk </a>going around about Vivox voice services coming to Second Life. Cnet mentioned that a <em>selected few</em> people would be used for the beta test starting the 6th of March.</p>
<p>My question is how to be one of the <em>select few</em>? I begin checking around and not getting any real answers, but I did find a bit of interesting information on the <a href="http://www.vivox.com/millionmins.html">Vivox site</a>.  Vivox states they are &#8220;giving away a million minutes of free phone calls and group voice chat to the residents of Second Life.  Don&#8217;t miss your opportunity to experience high-quality voice communications within Second Life.&#8221;</p>
<p>Vivox farther states:</p>
<blockquote><p>To participate, go to any of the Vivox phone booths located within <strong>Second Life</strong> and follow the directions posted on the Million Minutes billboards to create an account and download Vivox Second Life Phone.</p>
<p>What you need to run Vivox Second Phone and experience in-world communications:</p>
<ul>
<li>A computer running the Windows operating system</li>
<li>A Vivox Second Phone account</li>
<li>The Vivox Second Phone client running in the background    while you are in Second Life</li>
<li>Speakers and a microphone  headset recommended for better quality</li>
<li>Broadband internet access required</li>
</ul>
</blockquote>
<p>Here is the last listing of slurls  to phone booth and microphone locations inside  Second Life.  <a href="http://slurl.com/secondlife/Pulveria/101/135/32/?x=275&amp;y=350&amp;img=http%3A//www.slf.vivox.com/promo/photo_millionmins.jpg&amp;title=Vivox%20Million%20Minutes"></a></p>
<blockquote>
<ul id="dirlist">
<li><a href="http://slurl.com/secondlife/Pulveria/101/135/32/?x=275&amp;y=350&amp;img=http%3A//www.slf.vivox.com/promo/photo_millionmins.jpg&amp;title=Vivox%20Million%20Minutes">Vivox in Pulveria</a></li>
<li><a href="http://slurl.com/secondlife/Sheep%20Island/95/111/25?img=%20http://electricsheepcompany.com/images/howto/sheeptower-small.jpg&amp;x=220&amp;y=250&amp;title=Sheep%20HQ&amp;msg=%20Electric%20Sheep%20%20Company%20World%20Headquarters">Electric Sheep</a></li>
<li><a href="http://slurl.com/secondlife/Illusion%20Factory/228/92/163/">Illusion Factory</a></li>
<li><a href="http://slurl.com/secondlife/Jnana%20Island/135/122/21/?title=Jnana%20Island&amp;%20msg=Go%20to%20Jnana%20Island">Jnana Island</a></li>
<li><a href="http://tinyurl.com/ojla5">Millions of Us</a></li>
<li><a href="http://tinyurl.com/qrep3">Linden Lab campus</a></li>
<li><a href="http://slurl.com/secondlife/Parioli/62.9806/138.363">PARIOLI &#8211; Virtual Italian Parks</a></li>
<li><a href="http://slurl.com/secondlife/namhae/173/89/57/?title=Intolerable%20Ginsburg">Intolerable Ginsburg</a></li>
<li><a href="http://slurl.com/secondlife/jeogori/80/136//?title=SLNN%20-%20Second%20Life%20News%20Network">SLNN &#8211; Second Life News Network </a></li>
<li><a href="http://slurl.com/secondlife/imagiLEARNING/22/23/22">imagiLEARNING</a></li>
<li><a href="http://slurl.com/secondlife/EduNation/60/55/22">EduNation</a></li>
<li><a href="http://slurl.com/secondlife/Meteroa/245/243/309/">National Oceanic &amp; Atmospheric Administration<br />
Earth System Research Laboratory</a></li>
<li><a href="http://slurl.com/secondlife/montserrat/173/159/22/">Costa del Sol Resort</a></li>
<li><a href="http://slurl.com/secondlife/Ge/127/86/114/?x=300&amp;y=200&amp;title=Hawaii%20Plantation%20Store">The Hawaii Plantation Store</a></li>
<li><a href="http://slurl.com/secondlife/OneClimate/71/173/25/?title=OneClimate%20Island&amp;msg=come%20on%20over">OneWorld.net</a></li>
<li><a href="http://slurl.com/secondlife/Esperance/73/142/28/">AFTRS &#8211; The Australian Film Television and Radio School</a></li>
<li><a href="http://slurl.com/secondlife/Boomer%20Island/143/128/26/">Boomer Esiason Foundation &#8211; CF University</a></li>
<li><a href="http://slurl.com/secondlife/Hawthorne">Chase&#8217;s Manhattan</a></li>
<li><a href="http://slurl.com/secondlife/Gar/80/41/145/?img=http%3A//www.abismoderol.com/SargsSlides.JPG&amp;title=Sarg%27s%20Slides%20HQ&amp;msg=Visit%20Sarg%27s%20Slides%3A%20the%20best%20water%20slides%20and%20amusement%20park%20rides%20in%20Second%20Life%21">Sarg&#8217;s Slides</a></li>
<li><a href="http://slurl.com/secondlife/Caledon%20Moors/111/85/22/">The Phoenicia Center</a></li>
<li><a href="http://slurl.com/secondlife/Great%20Pubnico/200/118/75/?x=800&amp;y=400&amp;title=CYTROTECH%20HQ">Cyrotech</a></li>
<li><a href="http://slurl.com/secondlife/Algira/61/24">Saturen Grill</a></li>
<li><a href="http://slurl.com/secondlife/f970df1d-430c-42ab-a51b-d137e96da1ba">The Underground Cinema</a></li>
<li><a href="http://slurl.com/secondlife/van%20Gogh/180/60/50/">The French SLObserver</a></li>
<li><a href="http://slurl.com/secondlife/Shadow%20Dominion/31/30/27/">Mercury Entertainment Services</a></li>
<li><a href="http://slurl.com/secondlife/Plush%20Phi/112/14//">Corecon</a></li>
<li><a href="http://slurl.com/secondlife/Cayman/12/28/23/?title=Fire%27s%20House">Yogundo Elementary School</a></li>
<li><a href="http://slurl.com/secondlife/Columbia/146/210">InkPot Coffee Bar</a></li>
<li><a href="http://slurl.com/secondlife/Hyojong/235/95/49/?title=DreamTai">DreamTai</a></li>
</ul>
</blockquote>
<p>Of course I can not guarantee that signing up early for an  account  will gain you  the chance to  be a beta tester&#8230;.  but it seems as good a way as any to <em>select a few.</em></p>
<p><strong>Update 2/27/07 9:23 pm PST</strong><br />
I have found that the beta testing will be taking place only on the beta grid, and will require a separate viewer download. If you’re interested (and serious about) participating in the initial run starting next week, drop Joe Linden an email at 3Dvoice@lindenlab.com.</p>
<p>This update was taken from the <a href="http://blog.secondlife.com/2007/02/27/bringing-voice-to-second-life/">official Linden Blog</a></p>
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		<title>Second Life JUMPS out of the Screen</title>
		<link>http://www.vtoreality.com/2007/second-life-jumps-out-of-the-screen/651/</link>
		<comments>http://www.vtoreality.com/2007/second-life-jumps-out-of-the-screen/651/#comments</comments>
		<pubDate>Tue, 27 Feb 2007 14:31:28 +0000</pubDate>
		<dc:creator>Weirdharold</dc:creator>
				<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/second-life-jumps-out-of-the-screen/651/</guid>
		<description><![CDATA[The University of Michigan is developing stereoscopic support for the Second Life viewer. This modification will allow residents to wear the special 3D glasses to see the Second Life world pop out of the screen like watching the 3D movies.
The University of Michigan 3D lab has taken advantage of the released source code by Linden [...]]]></description>
			<content:encoded><![CDATA[<p>The University of Michigan is developing stereoscopic support for the Second Life viewer. This modification will allow residents to wear the special 3D glasses to see the Second Life world pop out of the screen like watching the 3D movies.</p>
<p>The University of Michigan 3D lab has taken advantage of the released source code by Linden Labs and student Gabriel Cirio and Eric Maslowske have developed a stereoscopic version of the viewer that will work with a large-screen stereo projection system.  This system uses passive stereo based on polarizing filters and was built from off-the-shelf components.</p>
<p>[<a href="http://opendotdotdot.blogspot.com">via Open...</a>]</p>
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		<item>
		<title>Real time Second Life Stats</title>
		<link>http://www.vtoreality.com/2007/620/620/</link>
		<comments>http://www.vtoreality.com/2007/620/620/#comments</comments>
		<pubDate>Thu, 22 Feb 2007 20:16:41 +0000</pubDate>
		<dc:creator>Weirdharold</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Services]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/620/620/</guid>
		<description><![CDATA[I am not sure how this one slipped by me, but it dang sure had until this morning Marshall Sponder over at Web Metrics Guru posted about Second Life Metrics Statistics from SL Labs. Marshall was responsible for sending me over to SLBuzz who has a rather interesting device which enables avatars to have SL [...]]]></description>
			<content:encoded><![CDATA[<p align="left">I am not sure how this one slipped by me, but it dang sure had until this morning Marshall Sponder over at <a href="http://www.webmetricsguru.com/2007/02/second_life_metrics_statistics.html" class="broken_link">Web Metrics Guru</a> posted about Second Life Metrics Statistics from SL Labs. Marshall was responsible for sending me over to <a href="http://stats.slbuzz.com/">SLBuzz</a> who has a rather interesting device which enables avatars to have SL stats upon their wrists.</p>
<p>From SLBuzz.com comes the following.</p>
<p align="center"><strong>Second Life Statistics</strong></p>
<p> <a href="secondlife://Dirty/162/116/26" title="Link to the SLBuzz store in Second Life"><img src="/images/2007/slstats-watch.gif" alt="slstats.com-enabled watch" style="border: 0pt none ; margin: 5px 0pt 5px 5px; float: right" /></a></p>
<p>SL Stats allows you to see how much time you spend in Second Life using a small attachment that your avatar can wear.<br />
SL Stats is completely passive, and, much like the rest of SLBuzz, neatly integrated into Second Life.</p>
<p><strong>How to get started</strong><br />
If you want to partake in this venture, go to the <a href="secondlife://Dirty/162/116/26" class="sl">SLBuzz Store</a> and grab one of the watches (they&#8217;re FREE!).<br />
Then simply wear it. It will analyze your stats and create a customized profile for you.<br />
The watch is modifiable, too, so you can even put the script into your own creations.</p>
<p><strong>Miscellaneous Statistics</strong><br />
<a href="secondlife://Dirty/162/116/26" title="Link to the SLBuzz store in Second Life"><img src="/images/2007/slbuzz-graph1.jpg" alt="Simulator Growth Chart" style="border: 0pt none ; margin: 5px 0pt 5px 5px; float: right" /></a></p>
<p>We use several techniques and methods in order to track non-resident related statistics, monitoring and measuring Second Life&#8217;s simulator as well as economic growth.</p>
<p>In the near future we will make more of these statistics available on this site.</p>
<p>I haven&#8217;t had time to play with this watch yet, but will check it out farther and come back and up date this post in the near future.  In the mean time any of you who are using this watch to check on stats of the sims you are visiting&#8230; Leave comments here and let all our readers know what your experience has been.</p>
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		<title>Wii Controls World of Warcraft and Second Life</title>
		<link>http://www.vtoreality.com/2007/wii-controls-world-of-warcraft/557/</link>
		<comments>http://www.vtoreality.com/2007/wii-controls-world-of-warcraft/557/#comments</comments>
		<pubDate>Fri, 16 Feb 2007 21:41:45 +0000</pubDate>
		<dc:creator>JohnnyRS</dc:creator>
				<category><![CDATA[How To]]></category>
		<category><![CDATA[Other Programs]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.vtoreality.com/2007/wii-controls-world-of-warcraft/557/</guid>
		<description><![CDATA[Was checking out some videos on youtube and came across something about the wii that I found very interesting. The wii remote or wiimote uses bluetooth technology so some people have figured out how to use it as a device for a computer. There are device drivers for the wiimote on the mac and for [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><span style="margin-left:20px;"></span>Was checking out some videos on youtube and came across something about the wii that I found very interesting. The wii remote or wiimote uses bluetooth technology so some people have figured out how to use it as a device for a computer. There are device drivers for the wiimote on the <a href="http://www.wiili.org/index.php/Category:Drivers">mac and for windows</a> now. Some people have used it to <a href="http://www.youtube.com/watch?v=A_ytdW6Ys2A">control the cursor</a> by moving or turning the remote around. Others have used it to have some fun like using it a <a href="http://www.youtube.com/watch?v=Lhte7MbkwtA">light saber noise maker</a>.</p>
<p align="justify"><span style="margin-left:20px;"></span>The most interesting thing to me is that you can control pc games with the remote! This really makes me want to get a wii or just buy a wiimote to try this stuff out! I found a lot of people trying it out on different games. It can also be used to control World of Warcraft:</p>
<div align="center"><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/jkX1oQsvNe0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jkX1oQsvNe0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></div>
<p align="justify"><span style="margin-left:20px;"></span>There was an <a href="http://aussie-nintendo.com/?v=news&#038;p=9820">interview of a blizzard developer</a> who didn&#8217;t feel it was the best way to control your character in WOW. It still looks and must feel really cool though. I&#8217;m sure as people update these drivers things like this will get a lot more interesting.</p>
<p align="justify"><img src='http://www.vtoreality.com/images/2007/wiisecond.jpg' alt='Wiimote controls Second Life' align='left' hspace='5'><span style="margin-left:20px;"></span>There is even a way to use it in Second Life. You can get the instructions and scripts from <a href="http://slurl.com/secondlife/Mi/72/48/94/">Mi 72,48,94</a>. Seems very easy to me but is it something which can enhance the SL experience? I don&#8217;t have a wiimote to try these things out but I&#8217;m sure others do and will find this an interesting thing to experiment with. Adam Reuters found it interesting and <a href="http://secondlife.reuters.com/stories/2006/11/29/nintendos-fils-aime-on-wii-and-second-life/">interviewed Nintendo of America President Reggie Fils-Aime</a> about Second Life. I can see lot of potential with other programs and other controllers in the future which will allow much more reality into virtual reality.<br clear='all'></p>
<p><b>Links to Wiimote related stuff:</b></p>
<ul>
<li><a href="http://wiili.com/">wiili.com</a> &#8211; Main place to find the drivers and other stuff about wii hacking</li>
<li><a href="http://www.secondlifeinsider.com/2006/12/15/wii-love-second-life/">Second Life insider article about the Wiimote</a></li>
<li><a href="http://www.babasucks.com/2006/133/wii-secondlife/" class="broken_link">Another post about the Wiimote</a></li>
<li><a href="http://www.thewiicast.com/">thewiicast.com</a> &#8211; A podcast AND blog all about the wii!</li>
<li><a href="http://www.youtube.com/watch?v=fpHcgkXp_4w">Someone playing a star wars game with their wiimote</a></li>
<li><a href="http://www.youtube.com/watch?v=asY_I8y6C0M">Someone playing Half Life 2 game with their wiimote</a></li>
</ul>
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