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	<title>VTOR - Virtual TO Reality</title>
	<link>http://www.vtoreality.com</link>
	<description>VTOR - Virtual TO Reality, featuring Second Life</description>
	<lastBuildDate>Thu, 08 May 2008 17:43:24 +0000</lastBuildDate>
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		<title>Lotro - Welcome back weekend</title>
		<description>
LOTRO, Lord of the Rings Online, is having a special weekend for previous players. If you have played this game before you will be able to log on with your account and play free through May 8th to May 12th. There's been plenty of new updates since this game started ...</description>
		<link>http://www.vtoreality.com/2008/lotro-welcome-back-weekend/1694/</link>
			</item>
	<item>
		<title>WiiWare coming to your Wii soon</title>
		<description>

It's coming.  Oh yes it is.   WiiWare is set to release on May 12th (date above was for Japan) for the United States and people that own Nintendo's always sold-out next generation console are already getting itchy.  If you've never heard of WiiWare (and I hope ...</description>
		<link>http://www.vtoreality.com/2008/wiiware-coming-to-your-wii-soon/1690/</link>
			</item>
	<item>
		<title>April 2008 VTOR Author revenue split</title>
		<description>We split the revenue earned from this blog based on the number of posts/activity from the various VTOR authors and all monies this month have been paid in $USD. The following are the figures compiled for April 2008.

Based on a total of 11 posts and after site expenses the VTOR ...</description>
		<link>http://www.vtoreality.com/2008/april-2008-vtor-author-revenue-split/1693/</link>
			</item>
	<item>
		<title>I </title>
		<description>One of my latest time-wasting work-avoidance schemes, besides Second Life, Facebook and email, is Twitter, the micro-blogging site that is either the ne plus ultra of social media/networking/communication or the shiny new toy of  the moment, or both. With Twitter, you post a 140-character-max update, or comment, or reply, ...</description>
		<link>http://www.vtoreality.com/2008/i/1692/</link>
			</item>
	<item>
		<title>Rusty Hearts</title>
		<description>  A new steampunk MMO is in town.

Developed by WindySoft, Rusty Hearts is an amazing side scroller that gives a pseudo three-quarters angle and plays like a console game.   If the trailer is anything to sneeze at, then this game is definitely going to attract those that ...</description>
		<link>http://www.vtoreality.com/2008/rusty-hearts/1686/</link>
			</item>
	<item>
		<title>Catching Up With MMO News</title>
		<description>Here are some MMO news I wanted to write about but didn't.

Yesterday Book 13 was added to LOTRO, Lord Of the Rings Online. This was a new free update with a brand new area to explore. Fishing was introduced as a hobby also. I don't want to go through too ...</description>
		<link>http://www.vtoreality.com/2008/catching-up-with-mmo-news/1689/</link>
			</item>
	<item>
		<title>Linden Labs Picks New CEO</title>
		<description>He's  Mark Kingdon, CEO of Organic, a digital communications agency, alias Marcus Voom, now alias M Linden as soon as he takes the reins on  May 15.

Linden Labs announced the appointment today in a remarkably dry and unimaginative press release, which you can read here if you want. ...</description>
		<link>http://www.vtoreality.com/2008/linden-labs-picks-new-ceo/1687/</link>
			</item>
	<item>
		<title>Sony PS3 Home delayed again</title>
		<description>   And it gets delayed.  Again.

Sony's PS3 Home community was supposed to come out last fall in a open beta for everyone, but currently has been pushed back to this fall.  From here, the perspective seems pretty bad for Sony.   While I've been a ...</description>
		<link>http://www.vtoreality.com/2008/sony-ps3-home-delayed-again/1684/</link>
			</item>
	<item>
		<title>Virtual Worlds Groupthink Enters Phase Three: &#8220;It Could Work If &#8230;.&#8221;</title>
		<description>As stories continue to filter out from the latest Virtual Worlds Conference, it's clear that the buzz around virtual worlds as a business or marketing venture has entered what I call Phase Three of Media Groupthink, mainly that they can work if they're done right.

The publicity about Second Life is ...</description>
		<link>http://www.vtoreality.com/2008/virtual-worlds-groupthink-enters-phase-three-it-could-work-if/1682/</link>
			</item>
	<item>
		<title>Meet Ugami, my Moshi Monster</title>
		<description>   This morning I created a monster -- literally -- called Ugami at MoshiMonsters.com which is in beta and is free to play. Process was quick and bug-free. Just pick from one of several different monster types, pick a main color and a sub color (blue and lime ...</description>
		<link>http://www.vtoreality.com/2008/meet-ugami-my-moshi-monster/1681/</link>
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